Not that this should be a huge concern, as frankly the game is at its best during battle and siege modes and these are the modes most players will spend most of their time playing.īattle mode is simple enough – there are two teams up to 100-man strong and no respawns. That’s not to say finding a game is difficult – walking into a battle, siege or team deathmatch game is a breeze – but finding a popular server for duel, commander battle or standard deathmatch is a challenge. Being a fairly niche game the community is not huge, and most players will be found in the more popular large scale siege and battle servers. Unfortunately it can be difficult to find a good server with some of the less popular modes on offer. Numerous modes are on offer, from your standard deathmatch and team deathmatch to more unusual offerings such as the commander battle mode, where each player leads a unit of AI bots, and siege mode where one team must defend a fort for a set time period while the other team attempt to capture it by securing control of a central area. The DLC is a total conversion on the multiplayer aspect of Warband, moving the game from a fictional medieval-style setting to the titular Napoleonic Wars and introducing the players to large scale battles involving muskets, bayonets, artillery and cavalry units.
The Napoleonic Wars DLC is the debut commercial work from small independent developer Flying Squirrel Entertainment, who were formed from the team responsible for creating the popular Mount and Musket: Battalion mod for Warband, which is expanded on and replaced by this latest DLC. It seems appropriate then that Napoleonic Wars, the recent multiplayer DLC for Mount and Blade: Warband, has grown directly from that community. The Mount and Blade series has always enjoyed a hugely loyal fan base and an extensive modding community. Brown Mount and Blade: Warband - Napoleonic Wars Review Reviews // 19th May 2012 - 10 years ago // By Ross D.